法律声明

Warning 请你认真仔细的阅读
以下的教程,仅提供给教育用途,任何其他行为,均为非法。主要用途是学习相应的技术原理,而不是违法之用。请你使用前,遵守中华人民共和国相关法律规定,禁止用于违法行为。如发现违法行为,本人将严格按照中华人民共和国法律,给予公安部门必要的协助,但是本人同时会遵守美国数字版权千年法案与欧洲联盟数据隐私法,保护用户的隐私。
商用绝对禁止。

教程解析

CloudFlare的账户

  1. 首先你需要一个CloudFlare账户,注册是免费的,详情可以看我另一期的教程与分享。这里设置一个跳转界面
  2. 根据上面的信息,你已经注册好了Cloudflare的账户并且进入了works界面
    就是先点击左侧的works,进入页面,可以根据我的图片来操作

    点击创建works

    这里的名称任意,好记是前提

    好了后创建,看到部署到全球,就可以了

    然后进入快速编辑里面,我们来修改代码
  3. 下面是我贴出的代码,复制就行
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    // <!--GAMFC-->version base on commit 43fad05dcdae3b723c53c226f8181fc5bd47223e, time is 2023-06-22 15:20:02 UTC<!--GAMFC-END-->.
    // @ts-ignore
    import { connect } from 'cloudflare:sockets';

    // How to generate your own UUID:
    // [Windows] Press "Win + R", input cmd and run: Powershell -NoExit -Command "[guid]::NewGuid()"
    let userID = 'd342d11e-d424-4583-b36e-524ab1f0afa4';

    let proxyIP = '';


    if (!isValidUUID(userID)) {
    throw new Error('uuid is not valid');
    }

    export default {
    /**
    * @param {import("@cloudflare/workers-types").Request} request
    * @param {{UUID: string, PROXYIP: string}} env
    * @param {import("@cloudflare/workers-types").ExecutionContext} ctx
    * @returns {Promise<Response>}
    */
    async fetch(request, env, ctx) {
    try {
    userID = env.UUID || userID;
    proxyIP = env.PROXYIP || proxyIP;
    const upgradeHeader = request.headers.get('Upgrade');
    if (!upgradeHeader || upgradeHeader !== 'websocket') {
    const url = new URL(request.url);
    switch (url.pathname) {
    case '/':
    return new Response(JSON.stringify(request.cf), { status: 200 });
    case `/${userID}`: {
    const vlessConfig = getVLESSConfig(userID, request.headers.get('Host'));
    return new Response(`${vlessConfig}`, {
    status: 200,
    headers: {
    "Content-Type": "text/plain;charset=utf-8",
    }
    });
    }
    default:
    return new Response('Not found', { status: 404 });
    }
    } else {
    return await vlessOverWSHandler(request);
    }
    } catch (err) {
    /** @type {Error} */ let e = err;
    return new Response(e.toString());
    }
    },
    };




    /**
    *
    * @param {import("@cloudflare/workers-types").Request} request
    */
    async function vlessOverWSHandler(request) {

    /** @type {import("@cloudflare/workers-types").WebSocket[]} */
    // @ts-ignore
    const webSocketPair = new WebSocketPair();
    const [client, webSocket] = Object.values(webSocketPair);

    webSocket.accept();

    let address = '';
    let portWithRandomLog = '';
    const log = (/** @type {string} */ info, /** @type {string | undefined} */ event) => {
    console.log(`[${address}:${portWithRandomLog}] ${info}`, event || '');
    };
    const earlyDataHeader = request.headers.get('sec-websocket-protocol') || '';

    const readableWebSocketStream = makeReadableWebSocketStream(webSocket, earlyDataHeader, log);

    /** @type {{ value: import("@cloudflare/workers-types").Socket | null}}*/
    let remoteSocketWapper = {
    value: null,
    };
    let udpStreamWrite = null;
    let isDns = false;

    // ws --> remote
    readableWebSocketStream.pipeTo(new WritableStream({
    async write(chunk, controller) {
    if (isDns && udpStreamWrite) {
    return udpStreamWrite(chunk);
    }
    if (remoteSocketWapper.value) {
    const writer = remoteSocketWapper.value.writable.getWriter()
    await writer.write(chunk);
    writer.releaseLock();
    return;
    }

    const {
    hasError,
    message,
    portRemote = 443,
    addressRemote = '',
    rawDataIndex,
    vlessVersion = new Uint8Array([0, 0]),
    isUDP,
    } = processVlessHeader(chunk, userID);
    address = addressRemote;
    portWithRandomLog = `${portRemote}--${Math.random()} ${isUDP ? 'udp ' : 'tcp '
    } `;
    if (hasError) {
    // controller.error(message);
    throw new Error(message); // cf seems has bug, controller.error will not end stream
    // webSocket.close(1000, message);
    return;
    }
    // if UDP but port not DNS port, close it
    if (isUDP) {
    if (portRemote === 53) {
    isDns = true;
    } else {
    // controller.error('UDP proxy only enable for DNS which is port 53');
    throw new Error('UDP proxy only enable for DNS which is port 53'); // cf seems has bug, controller.error will not end stream
    return;
    }
    }
    // ["version", "附加信息长度 N"]
    const vlessResponseHeader = new Uint8Array([vlessVersion[0], 0]);
    const rawClientData = chunk.slice(rawDataIndex);

    // TODO: support udp here when cf runtime has udp support
    if (isDns) {
    const { write } = await handleUDPOutBound(webSocket, vlessResponseHeader, log);
    udpStreamWrite = write;
    udpStreamWrite(rawClientData);
    return;
    }
    handleTCPOutBound(remoteSocketWapper, addressRemote, portRemote, rawClientData, webSocket, vlessResponseHeader, log);
    },
    close() {
    log(`readableWebSocketStream is close`);
    },
    abort(reason) {
    log(`readableWebSocketStream is abort`, JSON.stringify(reason));
    },
    })).catch((err) => {
    log('readableWebSocketStream pipeTo error', err);
    });

    return new Response(null, {
    status: 101,
    // @ts-ignore
    webSocket: client,
    });
    }

    /**
    * Handles outbound TCP connections.
    *
    * @param {any} remoteSocket
    * @param {string} addressRemote The remote address to connect to.
    * @param {number} portRemote The remote port to connect to.
    * @param {Uint8Array} rawClientData The raw client data to write.
    * @param {import("@cloudflare/workers-types").WebSocket} webSocket The WebSocket to pass the remote socket to.
    * @param {Uint8Array} vlessResponseHeader The VLESS response header.
    * @param {function} log The logging function.
    * @returns {Promise<void>} The remote socket.
    */
    async function handleTCPOutBound(remoteSocket, addressRemote, portRemote, rawClientData, webSocket, vlessResponseHeader, log,) {
    async function connectAndWrite(address, port) {
    /** @type {import("@cloudflare/workers-types").Socket} */
    const tcpSocket = connect({
    hostname: address,
    port: port,
    });
    remoteSocket.value = tcpSocket;
    log(`connected to ${address}:${port}`);
    const writer = tcpSocket.writable.getWriter();
    await writer.write(rawClientData); // first write, nomal is tls client hello
    writer.releaseLock();
    return tcpSocket;
    }

    // if the cf connect tcp socket have no incoming data, we retry to redirect ip
    async function retry() {
    const tcpSocket = await connectAndWrite(proxyIP || addressRemote, portRemote)
    // no matter retry success or not, close websocket
    tcpSocket.closed.catch(error => {
    console.log('retry tcpSocket closed error', error);
    }).finally(() => {
    safeCloseWebSocket(webSocket);
    })
    remoteSocketToWS(tcpSocket, webSocket, vlessResponseHeader, null, log);
    }

    const tcpSocket = await connectAndWrite(addressRemote, portRemote);

    // when remoteSocket is ready, pass to websocket
    // remote--> ws
    remoteSocketToWS(tcpSocket, webSocket, vlessResponseHeader, retry, log);
    }

    /**
    *
    * @param {import("@cloudflare/workers-types").WebSocket} webSocketServer
    * @param {string} earlyDataHeader for ws 0rtt
    * @param {(info: string)=> void} log for ws 0rtt
    */
    function makeReadableWebSocketStream(webSocketServer, earlyDataHeader, log) {
    let readableStreamCancel = false;
    const stream = new ReadableStream({
    start(controller) {
    webSocketServer.addEventListener('message', (event) => {
    if (readableStreamCancel) {
    return;
    }
    const message = event.data;
    controller.enqueue(message);
    });

    // The event means that the client closed the client -> server stream.
    // However, the server -> client stream is still open until you call close() on the server side.
    // The WebSocket protocol says that a separate close message must be sent in each direction to fully close the socket.
    webSocketServer.addEventListener('close', () => {
    // client send close, need close server
    // if stream is cancel, skip controller.close
    safeCloseWebSocket(webSocketServer);
    if (readableStreamCancel) {
    return;
    }
    controller.close();
    }
    );
    webSocketServer.addEventListener('error', (err) => {
    log('webSocketServer has error');
    controller.error(err);
    }
    );
    // for ws 0rtt
    const { earlyData, error } = base64ToArrayBuffer(earlyDataHeader);
    if (error) {
    controller.error(error);
    } else if (earlyData) {
    controller.enqueue(earlyData);
    }
    },

    pull(controller) {
    // if ws can stop read if stream is full, we can implement backpressure
    // https://streams.spec.whatwg.org/#example-rs-push-backpressure
    },
    cancel(reason) {
    // 1. pipe WritableStream has error, this cancel will called, so ws handle server close into here
    // 2. if readableStream is cancel, all controller.close/enqueue need skip,
    // 3. but from testing controller.error still work even if readableStream is cancel
    if (readableStreamCancel) {
    return;
    }
    log(`ReadableStream was canceled, due to ${reason}`)
    readableStreamCancel = true;
    safeCloseWebSocket(webSocketServer);
    }
    });

    return stream;

    }

    // https://xtls.github.io/development/protocols/vless.html
    // https://github.com/zizifn/excalidraw-backup/blob/main/v2ray-protocol.excalidraw

    /**
    *
    * @param { ArrayBuffer} vlessBuffer
    * @param {string} userID
    * @returns
    */
    function processVlessHeader(
    vlessBuffer,
    userID
    ) {
    if (vlessBuffer.byteLength < 24) {
    return {
    hasError: true,
    message: 'invalid data',
    };
    }
    const version = new Uint8Array(vlessBuffer.slice(0, 1));
    let isValidUser = false;
    let isUDP = false;
    if (stringify(new Uint8Array(vlessBuffer.slice(1, 17))) === userID) {
    isValidUser = true;
    }
    if (!isValidUser) {
    return {
    hasError: true,
    message: 'invalid user',
    };
    }

    const optLength = new Uint8Array(vlessBuffer.slice(17, 18))[0];
    //skip opt for now

    const command = new Uint8Array(
    vlessBuffer.slice(18 + optLength, 18 + optLength + 1)
    )[0];

    // 0x01 TCP
    // 0x02 UDP
    // 0x03 MUX
    if (command === 1) {
    } else if (command === 2) {
    isUDP = true;
    } else {
    return {
    hasError: true,
    message: `command ${command} is not support, command 01-tcp,02-udp,03-mux`,
    };
    }
    const portIndex = 18 + optLength + 1;
    const portBuffer = vlessBuffer.slice(portIndex, portIndex + 2);
    // port is big-Endian in raw data etc 80 == 0x005d
    const portRemote = new DataView(portBuffer).getUint16(0);

    let addressIndex = portIndex + 2;
    const addressBuffer = new Uint8Array(
    vlessBuffer.slice(addressIndex, addressIndex + 1)
    );

    // 1--> ipv4 addressLength =4
    // 2--> domain name addressLength=addressBuffer[1]
    // 3--> ipv6 addressLength =16
    const addressType = addressBuffer[0];
    let addressLength = 0;
    let addressValueIndex = addressIndex + 1;
    let addressValue = '';
    switch (addressType) {
    case 1:
    addressLength = 4;
    addressValue = new Uint8Array(
    vlessBuffer.slice(addressValueIndex, addressValueIndex + addressLength)
    ).join('.');
    break;
    case 2:
    addressLength = new Uint8Array(
    vlessBuffer.slice(addressValueIndex, addressValueIndex + 1)
    )[0];
    addressValueIndex += 1;
    addressValue = new TextDecoder().decode(
    vlessBuffer.slice(addressValueIndex, addressValueIndex + addressLength)
    );
    break;
    case 3:
    addressLength = 16;
    const dataView = new DataView(
    vlessBuffer.slice(addressValueIndex, addressValueIndex + addressLength)
    );
    // 2001:0db8:85a3:0000:0000:8a2e:0370:7334
    const ipv6 = [];
    for (let i = 0; i < 8; i++) {
    ipv6.push(dataView.getUint16(i * 2).toString(16));
    }
    addressValue = ipv6.join(':');
    // seems no need add [] for ipv6
    break;
    default:
    return {
    hasError: true,
    message: `invild addressType is ${addressType}`,
    };
    }
    if (!addressValue) {
    return {
    hasError: true,
    message: `addressValue is empty, addressType is ${addressType}`,
    };
    }

    return {
    hasError: false,
    addressRemote: addressValue,
    addressType,
    portRemote,
    rawDataIndex: addressValueIndex + addressLength,
    vlessVersion: version,
    isUDP,
    };
    }


    /**
    *
    * @param {import("@cloudflare/workers-types").Socket} remoteSocket
    * @param {import("@cloudflare/workers-types").WebSocket} webSocket
    * @param {ArrayBuffer} vlessResponseHeader
    * @param {(() => Promise<void>) | null} retry
    * @param {*} log
    */
    async function remoteSocketToWS(remoteSocket, webSocket, vlessResponseHeader, retry, log) {
    // remote--> ws
    let remoteChunkCount = 0;
    let chunks = [];
    /** @type {ArrayBuffer | null} */
    let vlessHeader = vlessResponseHeader;
    let hasIncomingData = false; // check if remoteSocket has incoming data
    await remoteSocket.readable
    .pipeTo(
    new WritableStream({
    start() {
    },
    /**
    *
    * @param {Uint8Array} chunk
    * @param {*} controller
    */
    async write(chunk, controller) {
    hasIncomingData = true;
    // remoteChunkCount++;
    if (webSocket.readyState !== WS_READY_STATE_OPEN) {
    controller.error(
    'webSocket.readyState is not open, maybe close'
    );
    }
    if (vlessHeader) {
    webSocket.send(await new Blob([vlessHeader, chunk]).arrayBuffer());
    vlessHeader = null;
    } else {
    // seems no need rate limit this, CF seems fix this??..
    // if (remoteChunkCount > 20000) {
    // // cf one package is 4096 byte(4kb), 4096 * 20000 = 80M
    // await delay(1);
    // }
    webSocket.send(chunk);
    }
    },
    close() {
    log(`remoteConnection!.readable is close with hasIncomingData is ${hasIncomingData}`);
    // safeCloseWebSocket(webSocket); // no need server close websocket frist for some case will casue HTTP ERR_CONTENT_LENGTH_MISMATCH issue, client will send close event anyway.
    },
    abort(reason) {
    console.error(`remoteConnection!.readable abort`, reason);
    },
    })
    )
    .catch((error) => {
    console.error(
    `remoteSocketToWS has exception `,
    error.stack || error
    );
    safeCloseWebSocket(webSocket);
    });

    // seems is cf connect socket have error,
    // 1. Socket.closed will have error
    // 2. Socket.readable will be close without any data coming
    if (hasIncomingData === false && retry) {
    log(`retry`)
    retry();
    }
    }

    /**
    *
    * @param {string} base64Str
    * @returns
    */
    function base64ToArrayBuffer(base64Str) {
    if (!base64Str) {
    return { error: null };
    }
    try {
    // go use modified Base64 for URL rfc4648 which js atob not support
    base64Str = base64Str.replace(/-/g, '+').replace(/_/g, '/');
    const decode = atob(base64Str);
    const arryBuffer = Uint8Array.from(decode, (c) => c.charCodeAt(0));
    return { earlyData: arryBuffer.buffer, error: null };
    } catch (error) {
    return { error };
    }
    }

    /**
    * This is not real UUID validation
    * @param {string} uuid
    */
    function isValidUUID(uuid) {
    const uuidRegex = /^[0-9a-f]{8}-[0-9a-f]{4}-[4][0-9a-f]{3}-[89ab][0-9a-f]{3}-[0-9a-f]{12}$/i;
    return uuidRegex.test(uuid);
    }

    const WS_READY_STATE_OPEN = 1;
    const WS_READY_STATE_CLOSING = 2;
    /**
    * Normally, WebSocket will not has exceptions when close.
    * @param {import("@cloudflare/workers-types").WebSocket} socket
    */
    function safeCloseWebSocket(socket) {
    try {
    if (socket.readyState === WS_READY_STATE_OPEN || socket.readyState === WS_READY_STATE_CLOSING) {
    socket.close();
    }
    } catch (error) {
    console.error('safeCloseWebSocket error', error);
    }
    }

    const byteToHex = [];
    for (let i = 0; i < 256; ++i) {
    byteToHex.push((i + 256).toString(16).slice(1));
    }
    function unsafeStringify(arr, offset = 0) {
    return (byteToHex[arr[offset + 0]] + byteToHex[arr[offset + 1]] + byteToHex[arr[offset + 2]] + byteToHex[arr[offset + 3]] + "-" + byteToHex[arr[offset + 4]] + byteToHex[arr[offset + 5]] + "-" + byteToHex[arr[offset + 6]] + byteToHex[arr[offset + 7]] + "-" + byteToHex[arr[offset + 8]] + byteToHex[arr[offset + 9]] + "-" + byteToHex[arr[offset + 10]] + byteToHex[arr[offset + 11]] + byteToHex[arr[offset + 12]] + byteToHex[arr[offset + 13]] + byteToHex[arr[offset + 14]] + byteToHex[arr[offset + 15]]).toLowerCase();
    }
    function stringify(arr, offset = 0) {
    const uuid = unsafeStringify(arr, offset);
    if (!isValidUUID(uuid)) {
    throw TypeError("Stringified UUID is invalid");
    }
    return uuid;
    }


    /**
    *
    * @param {import("@cloudflare/workers-types").WebSocket} webSocket
    * @param {ArrayBuffer} vlessResponseHeader
    * @param {(string)=> void} log
    */
    async function handleUDPOutBound(webSocket, vlessResponseHeader, log) {

    let isVlessHeaderSent = false;
    const transformStream = new TransformStream({
    start(controller) {

    },
    transform(chunk, controller) {
    // udp message 2 byte is the the length of udp data
    // TODO: this should have bug, beacsue maybe udp chunk can be in two websocket message
    for (let index = 0; index < chunk.byteLength;) {
    const lengthBuffer = chunk.slice(index, index + 2);
    const udpPakcetLength = new DataView(lengthBuffer).getUint16(0);
    const udpData = new Uint8Array(
    chunk.slice(index + 2, index + 2 + udpPakcetLength)
    );
    index = index + 2 + udpPakcetLength;
    controller.enqueue(udpData);
    }
    },
    flush(controller) {
    }
    });

    // only handle dns udp for now
    transformStream.readable.pipeTo(new WritableStream({
    async write(chunk) {
    const resp = await fetch('https://1.1.1.1/dns-query',
    {
    method: 'POST',
    headers: {
    'content-type': 'application/dns-message',
    },
    body: chunk,
    })
    const dnsQueryResult = await resp.arrayBuffer();
    const udpSize = dnsQueryResult.byteLength;
    // console.log([...new Uint8Array(dnsQueryResult)].map((x) => x.toString(16)));
    const udpSizeBuffer = new Uint8Array([(udpSize >> 8) & 0xff, udpSize & 0xff]);
    if (webSocket.readyState === WS_READY_STATE_OPEN) {
    log(`doh success and dns message length is ${udpSize}`);
    if (isVlessHeaderSent) {
    webSocket.send(await new Blob([udpSizeBuffer, dnsQueryResult]).arrayBuffer());
    } else {
    webSocket.send(await new Blob([vlessResponseHeader, udpSizeBuffer, dnsQueryResult]).arrayBuffer());
    isVlessHeaderSent = true;
    }
    }
    }
    })).catch((error) => {
    log('dns udp has error' + error)
    });

    const writer = transformStream.writable.getWriter();

    return {
    /**
    *
    * @param {Uint8Array} chunk
    */
    write(chunk) {
    writer.write(chunk);
    }
    };
    }

    /**
    *
    * @param {string} userID
    * @param {string | null} hostName
    * @returns {string}
    */
    function getVLESSConfig(userID, hostName) {
    const vlessMain = `vless://${userID}@${hostName}:443?encryption=none&security=tls&sni=${hostName}&fp=randomized&type=ws&host=${hostName}&path=%2F%3Fed%3D2048#${hostName}`
    return `
    ################################################################
    v2ray
    ---------------------------------------------------------------
    ${vlessMain}
    ---------------------------------------------------------------
    ################################################################
    clash-meta
    ---------------------------------------------------------------
    - type: vless
    name: ${hostName}
    server: ${hostName}
    port: 443
    uuid: ${userID}
    network: ws
    tls: true
    udp: false
    sni: ${hostName}
    client-fingerprint: chrome
    ws-opts:
    path: "/?ed=2048"
    headers:
    host: ${hostName}
    ---------------------------------------------------------------
    ################################################################
    `;
    }
  4. 然后可以看下图

    里面要修改几个部分

    第一部分就是第七行,需要自己去进行一个修改uid的设置,这里提供一个网站 点击直达网站
    到这个网站生成一组随机的uid就行,记得记住自己的uid,一组就是一行,不要全部给复制了,看清楚
    然后第二部分修改,去看第九行

    里面要我们填入一个IP地址
    这里我提供几个

    cdn-all.xn—b6gac.eu.org
    cdn.xn—b6gac.eu.org
    cdn-b100.xn—b6gac.eu.org
    edgetunnel.anycast.eu.org
    cdn.anycast.eu.org (亚洲地区推荐)

    根据所在地区自己选择一个填入就行

    然后保存并部署
    进入自己的域名发现是这个界面

    就是这样,就大功告成了
  5. 接下来就是自己添加自己的域名解析,这部分相信都会了
  6. 还有一点就是如何搞出vless的链接呢
    很简单,你在域名后面加入你的uid,就是在网站生成的那一个就行。
  7. 然后就到winxray就可以快乐上Google了

本期结束,当然这期博客是让你搭建一个节点而已,下期更新就行如何做一个订阅链接,可以把自己的节点进行Anycast。
我是南秋SouthAki,下期再见